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Missions Difficulty Level

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Missions Difficulty Level Empty Missions Difficulty Level

Post by Annadean Thu Sep 11, 2014 8:01 pm

I noticed that the new missions are shown in different colors and are either bandit or hero related. Do the different colors signify difficulty levels and will they raise or lower humanity?
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Post by Yolo Fri Sep 12, 2014 9:01 pm

change the missions, please man I killed FOURTY of the fuckers including a Humvee and an armed chopper to drive up to it to randomly get blown into the sky

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Post by Yolo Sat Sep 13, 2014 3:48 pm

When I said make a rocket launcher ai kill you if you went to a misson I didn't mean make an invisible barrier murder you when you drive to it in a vehicle

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Post by Yolo Sat Sep 13, 2014 4:15 pm

nevermind found out they were fuckin landmines xD

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Post by Papahyooie Tue Sep 16, 2014 7:49 am

hahahahahaa.... yea.... also land mines, btw. Sorry. Situational awareness is key. pirat Other than being killed by landmines, how did you like the difficulty yolo?

Anna, yes, the colors denote general difficulty level. (though there are some random factors to the individual skill of the AI spawned).

Yes, they will raise and lower humanity based on what you are killing. If you kill heroes it will lower your humanity by 25 (or 50... can't remember what I set it to...) and if you kill bandits it will raise your humanity by the same amount.

HOWEVER... if you're a hero, the heroes will still attack you. They can't tell the difference. So if you are a hero, stay away from the missions with heroes around.

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Post by Annadean Tue Sep 16, 2014 3:04 pm

Thanks for responding Papa!
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Post by Troy Mon Feb 16, 2015 9:41 pm

I did a hero mission. Each kill only dropped my by 5 humanity, so it's not a big deal.
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